Dead Dungeon
This is a game I developed for my bachelor's degree, the game was made in Unity using also the Edgar-Unity plugin, the art used is made and bough from OcO. The font of the game is a bit hard to understand so here is the controls: A/D - move, Space - jump, J - attack, K - roll, L - block, E - interact with chests, exits, and heal form shop. This build was made for testing the game with Unity Analytics.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | daniel.armasari |
| Genre | Adventure, Platformer |
| Made with | Unity |
| Tags | 2D, Pixel Art, Roguelike |

Comments
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I enjoyed playing the game. The music, setting, visual style, enemies - everything hits the spot. Prince of Persia and Scooby-Doo vibes for me. As suggestion I would make the enemies more challenging, because once you start hitting them and just spam the attack button, they get continuously stunned and hence have no chance to counter attack or defend themselves, making it too easy for the player.
The game represents the perfection of the genre. If you are looking for a lot of fun, while inspecting all the details that the author included in here, this game is the answer. I would like to see more projects from Daniel. Playing everything normal is supreme.
“Gentlemen if you want to sell a couple hundred thousand gameboys to little kids, package them with Mario, but if you want to sell millions of gameboys to absolutely everyone, young and old, around the world package them with Dead Dungeon…”
My exact thoughts after playing this masterpiece…Daniel, the kid genius, just did it again, touché old friend…